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The List · PLST · rare
Enchantment
wotc · 2005-08-01
If multiple effects modify how damage will be dealt, the player who would be dealt damage or the controller of the creature that would be dealt damage chooses the order to apply the effects. For example, Mending Hands says, “Prevent the next 4 damage that would be dealt to any target this turn.” Suppose a spell would deal 5 damage to a player who has cast Mending Hands targeting themselves. That player can either (a) prevent 4 damage first and then let Furnace of Rath double the remaining 1 damage, taking 2 damage, or (b) double the damage to 10 and then prevent 4 damage, taking 6 damage.
wotc · 2004-10-04
If a spell or ability damages multiple things, divide up the damage before applying this effect. This means you can’t normally end up with an odd amount of damage on something.
wotc · 2004-10-04
The trample rules cause damage to be divided before it is doubled.
wotc · 2004-10-04
If you have two of these on the battlefield, the damage is multiplied by 4.
wotc · 2004-10-04
The multiplied damage counts in all ways as if it came from the original source. Furnace of Rath is not the source.
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ESPS11 · 104

DPA · 44
4.00 €

HOP · 55
3.34 €

10E · 204
4.18 €
PT10E · 204
FR10E · 204
JA10E · 204
IT10E · 204
DE10E · 204
ES10E · 204
PT9ED · 188
DE9ED · 188
IT9ED · 188
ES9ED · 188
FR9ED · 188

9ED · 188
2.31 €

9ED · 188★
Solo foil
JA9ED · 188
FR8ED · 187
JA8ED · 187

8ED · 187★
Solo foil
IT8ED · 187

8ED · 187
3.36 €
DE8ED · 187
PT8ED · 187
ES8ED · 187

TMP · 177
2.81 €
DETMP · 177
PTTMP · 177
FRTMP · 177
ESTMP · 177
ITTMP · 177
JATMP · 177