Murders at Karlov Manor · MKM · uncommon
Enchantment — Case
wotc · 2024-02-02
The artifact retains any types, subtypes, or supertypes it has.
wotc · 2024-02-02
If the target artifact is an attached Equipment, it becomes unattached. If an Equipment without reconfigure becomes an artifact creature, it can't be attached to another creature.
wotc · 2024-02-02
If the target noncreature artifact is a Vehicle, its power and toughness will be set to 0/0. Crewing that Vehicle will not restore its power and toughness.
wotc · 2024-02-02
The resulting artifact creature will be able to attack on your turn if it's been under your control continuously since the turn began. That is, it doesn't matter how long it's been a creature, just how long it's been on the battlefield.
wotc · 2024-02-02
Each Case has two special keyword abilities: to solve and solved.
wotc · 2024-02-02
"To Solve — [condition]" means "At the beginning of your end step, if [condition] and this Case is not solved, it becomes solved."
wotc · 2024-02-02
The meaning of "solved" differs based on what type of ability follows it. "Solved — [activated ability]" means "[Activated ability]. Activate only if this Case is solved." Activated abilities contain a colon. They're generally written "[Cost]: [Effect]."
wotc · 2024-02-02
"Solved — [Triggered ability]" means "[Triggered ability]. This ability triggers only if this Case is solved." Triggered abilities use the word "when," "whenever," or "at." They're often written as "[Trigger condition], [effect]."
wotc · 2024-02-02
"Solved — [static ability]" means "As long as this Case is solved, [static ability]." Static abilities are written as statements, such as "Creatures you control get +1/+1" or "Instant and sorcery spells you cast cost {1} less to cast."
wotc · 2024-02-02
"To solve" abilities will check for their condition twice: once when the ability would trigger, and once when it resolves. If the condition isn't true at the beginning of your end step, the ability won't trigger at all. If the condition isn't true when the ability resolves, the Case won't become solved.
wotc · 2024-02-02
Once a Case becomes solved, it stays solved until it leaves the battlefield.
wotc · 2024-02-02
Cases don't lose their other abilities when they become solved.