March of the Machine · MOM · uncommon
Battle — Siege // Creature — Human Monk
wotc · 2023-04-14
Disciples of the Inferno modifies damage that would be dealt to any creature, no matter who controls it, as well as any battle, no matter who protects it. Your teammates are safe. For now.
wotc · 2023-04-14
The additional 2 damage is dealt by the same source as the original source of damage. The damage isn’t dealt by Disciples of the Inferno.
wotc · 2023-04-14
If another effect modifies how much damage a source would deal, including preventing some of it, the player being dealt damage or the controller of the permanent being dealt damage chooses an order in which to apply those effects. If all of the damage is prevented, Disciples of the Inferno’s effect no longer applies.
wotc · 2023-04-14
If damage dealt by a source is being divided or assigned among multiple permanents an opponent controls or among an opponent and one or more permanents they control, divide the original amount before adding 2. For example, if you cast a sorcery spell that deals 4 damage divided as you choose among any number of targets, you could have it deal 3 damage to one creature and 1 damage to a battle. Those amounts would then be modified to 5 damage and 3 damage, respectively.
wotc · 2023-04-14
Sieges each have an intrinsic triggered ability. That ability is “When the last defense counter is removed from this permanent, exile it, then you may cast it transformed without paying its mana cost.”
wotc · 2023-04-14
As a Siege enters the battlefield, its controller chooses an opponent to be its protector.
wotc · 2023-04-14
A Siege’s controller can’t be its protector. If a Siege’s protector ever gains control of it, they choose a new player to be its protector. This is a state-based action.
wotc · 2023-04-14
If a non-battle permanent that is already on the battlefield become a copy of a Siege, its controller chooses one of their opponents to be that battle’s protector. However, it will most likely be put into its owner’s graveyard because it has no defense counters (see below).
wotc · 2023-04-14
A battle’s “defense” is displayed in the bottom right corner of the card. A battle enters the battlefield with that number of defense counters. If another permanent enters the battlefield as a copy of a battle, it also enters with that number of defense counters.
wotc · 2023-04-14
Only creatures controlled by a battle’s protector can block creatures that are attacking that battle. This means a Siege’s controller can never assign creatures to block for it.
wotc · 2023-04-14
A battle can be dealt damage and be target of spells and/or abilities that target “any target.”
wotc · 2023-04-14
Damage dealt to a battle causes that many defense counters to be removed from it.