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Fallout · PIP · rare
Land
wotc · 2020-04-17
You choose the two target permanents as Nesting Grounds's second ability is put onto the stack. You choose which kind of counter to move as that ability resolves.
wotc · 2020-04-17
If either permanent becomes an illegal target, no counter is removed or put.
wotc · 2020-04-17
To move a counter from one creature to another, the counter is removed from the first permanent and put on the second. Any abilities that care about a counter being removed from or put onto a permanent will apply.
wotc · 2020-04-17
The two target permanents don't have to share a type, which can result in some counters on permanents that would not occur normally, such as loyalty counters on creatures or +1/+1 counters on lands. Keyword counters will grant the permanent that keyword even if it's meaningless (such as trample on an enchantment); +1/+1 counters won't affect the permanent unless it's a creature; and many named counters (such as soul counters) won't have an effect unless the recipient permanent refers to them in some way.
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ITECC · 155
FRECC · 155
JAECC · 155

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0.18 €
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EOS · 121
Borderless · Full art · Solo foil

EOS · 166
Borderless · Full art · Solo foil

EOS · 31
Borderless · Full art
0.84 €

EOS · 76
Borderless · Full art
2.41 €
ESFIC · 408

FIC · 408
0.23 €
FRFIC · 408
DEFIC · 408
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MH3 · 302
0.17 €
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MH3 · 437
0.24 €
JAMH3 · 437
ITMH3 · 302
DEMH3 · 437
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JAMH3 · 302
PTMH3 · 437
FRMH3 · 437
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JAPIP · 502
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PIP · 804
Solo foil
JAPIP · 276
ESPIP · 276
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PIP · 1030
Extended · Solo foil
ESNCC · 418
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NCC · 418
0.36 €
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C20 · 71
0.40 €