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Avatar: The Last Airbender Promos · PTLA · mythic
Sorcery — Lesson
wotc · 2025-10-02
While controlling another player, you also continue to make your own choices and decisions.
wotc · 2025-10-02
While controlling another player, you can see all cards in the game that player can see. This includes cards in that player's hand, face-down cards that player controls, and any cards in that player's library the player may look at.
wotc · 2025-10-02
If the targeted player skips their next combat phase or turn, you'll control the next combat phase or turn the affected player actually takes.
wotc · 2025-10-02
The player you're controlling is still the active player during that turn.
wotc · 2025-10-02
While controlling another player, you make all choices and decisions that player is allowed to make or is told to make. This includes choices about what spells to cast or what abilities to activate, as well as any decisions called for by triggered abilities or for any other reason.
wotc · 2025-10-02
Controlling a player doesn't allow you to look at that player's sideboard. If an effect instructs that player to choose a card from outside the game, you can't have that player choose any card.
wotc · 2025-10-02
"Waterbend [cost]" means "Pay [cost]. For each generic mana in that cost, you may tap an untapped artifact or creature you control rather than pay that mana."
wotc · 2025-10-02
You can't make the affected player concede. That player may choose to concede at any time, even while you're controlling that player.
wotc · 2025-10-02
Even if the cost of the spell or ability that waterbend is part of increases or decreases, you still may only tap artifacts or creatures to pay for costs up to the amount of the generic mana in the waterbend cost.
wotc · 2025-10-02
You only control the player. You don't control any of that player's permanents, spells, or abilities.
wotc · 2025-10-02
You can't make any illegal decisions or illegal choices—you can't do anything that player couldn't do. You can't make choices or decisions for that player that aren't called for by the game rules or by any cards, permanents, spells, abilities, and so on. If an effect causes another player to make decisions that the affected player would normally make (such as Master Warcraft does), that effect takes precedence. In other words, if the affected player wouldn't make a decision, you wouldn't make that decision on that player's behalf.
wotc · 2025-10-02
Multiple player-controlling effects that affect the same player overwrite each other. The last one to be created is the one that works.
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